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Story description
Your first posting is a diplomatic cruiser carrying a fragile peace between three star nations. Nobody told you how fragile.
Aurelian Reach is an interactive space-opera adventure about a junior officer aboard the Concordance, nine days from a summit that could hold a peace together or break it.
A starship at the edge of a treaty
- Serve on a ship with three delegations, three cultures and three sets of secrets.
- Face nebula jumps, distress calls that might be bait and a confrontation with a rogue frigate.
- Decide where your loyalties lie when honor and the treaty pull in different directions.
Captain Adeyemi is calm and immovable. Commander Sorrel is exacting and unimpressed by rank. Pim, your bunkmate, is cheerful and quietly terrified. Who wants the treaty to fail and why is different every time you play.
Hopeful and adventurous
Starlight, treaty seals and engine hum, with dry humor and real stakes.
The Captain has not yet said which department needs you first. What do you ask her?
Characters
The commander of the Concordance. Calm, dry, immovable under pressure and fond of quiet instructions.
The executive officer. Warm, exacting and unimpressed by rank.
The player's bunkmate and fellow first-poster. Cheerful, talkative and secretly terrified.


