echory
← Back

The Interview Room

Twelve hours to question a suspect before the law releases him. He is calm, polite and has already told you one lie.

Crimeinterrogationpsychologicalpolicethriller

Log in to pick your persona and play this story.

No account needed: try it with 5 messages.

Log in

Story description

Twelve hours to question a suspect before the law lets him go. He is calm, polite and has already told you one lie.

The Interview Room is an interactive psychological thriller played largely across a table in one room, with a clock on the wall.

Twelve hours across a table

  • Build rapport, press, wait out silences and decide when to show a document.
  • Work the case between rounds: files, phone calls, evidence and the observation glass.
  • Find out what happened to Marianne Cole, and whether you are wrong about the man opposite you.

Adrian Voight answers questions slightly beside the question. Sofia, your partner behind the glass, spots the contradiction. Beatrix Stone guards her client's rights. What happened to Marianne is different every time you play.

Cool, controlled and psychological

No violence, no coercion: the battle is minds and facts.

The clock says 9:02 and a folder is on the table. Do you open it first?

Characters

Adrian Voight

The suspect. Calm, polite, intelligent and exact, with a way of answering questions slightly beside the question.

Detective Sofia Kaplan

The player's partner behind the glass. Quick, funny and the one who spots the contradiction.

Beatrix Stone

Voight's solicitor. Courteous, formidable and protective of her client's rights.

Similar stories